After a couple of years of studying graphic design, I became a little detached from my animation and 3D work. So to get back into everything I decided to work through a doughnut tutorial created by Blender Guru. I also wanted to learn and play with blender's node-based system.
Final Animation. Though there is some clipping evident through the sprinkles. For my first time using nodes to create random particle distributions in Blender, I think it turned out quite well.